Not A Problem for Students
Not A Problem is perfect for educators and parents who want encourage young people to flex their entrepreneurial muscle. The game is extremely flexible, so it is a good fit for most classrooms. Each game can be played by 3 to 10 students and you can determine the length of play. The game stands well on its own (see instructions), but can also be modified to support your lesson plans. For example, if you are teaching students about target marketing, you can easily have them include their target market into their product pitch (see lesson plan below). Best of all is that students love playing Not A Problem!
Skills Practiced
Brainstorming
Creative thinking Interpreting information |
Evaluating alternatives
Problem solving Meeting a need |
Product ideation
Graphic presentation Oral and written communication Presenting information |
If you use the Not A Problem game just once in your classroom, you are hooked.
-Ev Vaughan, Colorado CTE DECA Director
I have used it 3 times this week alone. AND I LOVE IT! And I will tell you that I am not easy to please with classroom resources. -Richy L
I have used the game in my Introduction to Business class to explore product development and marketing. We played the game as a class, the students worked in teams to come up with the product ideas and pitch the ideas. I had students write reflections after. They seemed to enjoy the game, they have asked to play it again. I would definitely play it again. -Rhonda B